A downloadable game for Windows

The Game:

The Facility is a micro-adventure game taking place in a futuristic but desolate out-station. Your task quite simply, is to escape.

It features linear gameplay with easy minigames, and a minimal narrative that doesn't take itself too seriously. Expected playtime is 10-15 minutes.


Controls:

Movement & Strafing : WASD, Numpad, or Arrow Keys

Interact :  Spacebar

Use consumables : F1 and F2

Lockpicking :-

  1. Use the mouse to turn the pick
  2. Hold spacebar to turn the barrel; this will secure the pick in place. 
  3. The closer you are to the correct picking location, the more the barrel will turn, and the less the pick will shake / vibrate.


About:

The game is both my first jam entry and my first ever game, and I decided to enter DCJAM 2024 as an opportunity to learn. I have some limited software development experience, but this was entirely new for me, and after two YouTube tutorials, I set out on this little adventure. 

As a result of my lacking experience; the game primarily features small, modular activities to help manage scope; such as lockpicking and other quicktime-events. I was not confident in tackling a traditional dungeon crawler head-on, so I tried to pick a project with my limitations in mind that would still fit a theme and within the jam's rules. 

I decided to not include combat as a result, however in the future I would love to add this, and feel it would flesh the game out alot. Of course like most, I wish I could have done more. But as a beginner I'm really proud of having something to submit, as off-piste as it may be.

I hope you enjoy what i've managed to come up with, I'd love to know your thoughts.


Known Issues:

  • The quest manager can become tangled and not display correctly, if this happens, just carry on as best as you can and it will untangle itself on the next trigger.
  • There is one slope near the end of the game that can rarely move you out of bounds. If this happens try to run back into the map on a non-sloped area and you will be able to carry on


Plans:

I intend to continue learning by updating the game, I would like to implement:

  • A form of combat and depth to the stamina system and minigames.
  • Some semblance of a narrative / environmental storytelling to explain more of the "why?".
  • Better sound effects (the hydraulic door sound is from a can of shaving foam squirting).
  • Explorable areas, such as ventilation shafts.
  • Performance improvments and filesize optimisations.


Asset Disclosure:

  • Sound effects / Music: Pixabay CC0
  • Text to speech: ElevenLabs
  • Most 2D Textures: Opengameart, CGTrader, Turbosquid - I made a small number in Blender and photoshop that I couldn't source elsewhere.
  • Sprites of consumables, in-game posters and the game logo is Bing Co-pilot Designer
  • Shader tutorials: Le Lu, FencerDevLog
  • Many of the low poly 3d assets were made by me during the jam. The higher fidelity assets are from CGtrader and Turbosquid CC0.

Download

Download
The Facility v0.1.1.exe 299 MB

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